Each one has their own background, personality, and unique skills, alongside differently distributed stats.įor my main playthrough, I picked Dani, a badass Irish rockabilly brawler with an attitude to boot, whose very slow health regeneration was less of an obstacle than I initially expected. Almost a decade spent in development hell might make anyone justifiably cautious about any project, but Dambuster Studios’ approach to reviving the first-person action series, while not without its missteps, delivers an honest and straightforward zombie-slaying experience.Īs a high-energy intro sequence throws you out of a fireball and into a sea of infected, you get to pick between six playable characters called Slayers. There’s something innately cathartic to dropkicking zombies off rooftops, cracking their skulls open, or setting them on fire in Dead Island 2.
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